We will now welcome the professor,
Associate Professor Jose Manuel Size Lopez from the Faculty of Education.
At one at the Department of Didactic School
Organization and specifically Tactics.
He will be here with us today presenting his scientific
and academic work has been published in 37 peer reviewed journals
is a line of research includes integration of educational technical
methodological strategies gamification and programing in the classroom.
He has been recognized as Microsoft
expert educator 2014
and Microsoft innovative expert in 2015.
Thank you very much for being here today with us.
Welcome
Thank you for your words.
Because I.
Continue to be.
Gregarious and.
Thank you.
I want to thank the organization committee
for this fantastic event.
We Noria and Philippa
I will share the presentation
look Okay.
Well, I want
to give a different focus. Here
is the specific day that takes you, that takes
and their relationship with artistic and technological education.
So we are going to focus in a framework related to the tactics,
specifically that text and some activities
in the elementary school related to arts, unrelated to music.
So first of all, I want to share
and the foundations of that because
the Greek is still asking me the skein and technique,
which means the art of teaching,
the art of teaching from some authors.
After that, it is the science of teaching is the technique of teaching
but the origin is the art of teaching.
So authors are important.
Here are maybe the most important.
Authorities commend you in 1614
he wrote the Vatican Arcana
which gave us the idea
of teaching everything to everyone.
So this whole idea of communion is the root of that didactic
maybe
their main definition is the science of education
that aims to study that teaching and learning processes.
So we are working about this practice and about that that
we had general day that this for every subject
and specifically that these for and a specific area in this presentation.
It is the artistry that takes music and art
from an international point of view.
We need to keep a need we need to take into consideration
that day that this is a common use that at this a is especially important
in the continental Europe, the Spain, France, Germany, Scandinavia.
So it is important in that area.
But the Anglo-Saxon tradition, tradition,
you have another trend, the curricula of studies or curricula.
So we need to take into account that we have to trends in the world that
maybe this
Second World War, before the romanticism in Douglas,
some countries, some cultural issues that make these two trends.
So we need to take that into account because every country is different
and from a classification of their educational science,
we need to keep in mind that this is in the top
right button in the upper right.
So it is an applied discipline.
So their theory and practice is here
to take into account.
And now I am going to talk about
some specific examples of projects
in elementary education.
This one is in sixth grade
of Primary School, Elementary School in Spain
and is an international project
about creating avatars
a and relating to the content
of the paintings of Velasquez, Picasso, Dali and Alvarado.
This in this project, the
students need to look for information about all these.
So we are working art, artistic styles,
biographies, history,
and they also work in English
and the computational concepts and the computational practices.
So we are working here with this great visual block programing language.
So they need to create that avatars to show to other students
and they work from an interdisciplinary point of view.
This Picasso's
Guernica event bring us more details, all these disciplines,
and even more the horror of war, the Spanish Civil War.
So we we have some values here and interesting interactions
and between students related to values.
Unfortunately, this is happening all this
and all this was published in the Computers
and Education Journal,
which is the first journal in the world related to educational technology
This project is about a chat bot.
We've been in Bangkok, so we have the Beans and Bango
self-portrait and we create the animations of these
these funny parties.
On this chat bot is a use and artificial intelligence
machine learning a specifically their aim
their aim B source machine learning for kids from
they lane which is very interesting and is linked to a scratch.
So in this activity, as students
create the chat bot and they learn about the story, they must have beats
which is very interesting for social interpretations.
Now we are going to talk about music in this
in this year, not culture and education.
We published in 2016 opera related to
a cardboard programable guitar.
This one worked with Raspberry Pi with a pickle bore
with the speaker, Gokul, that I had connections.
So with these sensors we have the ability
to interact all the time.
And we program this with three.
Most of it are an animal guitar.
And you can see here thousands of animals, daily animals and animals,
which is very funny for kids.
This a
you can see here how we have a conditional.
This is a conditional, a
with the sense of light values.
And this one is an automatic guitar.
You can play all the song.
We with just one.
So we create sequences with all the song
and one key is on the other all the time.
And this one is left by note
guitar with a couple that I'll send thoughts
and you have finals and you can play a smoke underwater.
The purple reef which is popular.
And it's funny for kids, this is the a way to create
interactive connections, funny
activity is
so they program, they create paradise.
And we use a little bit of
science and connections
I have this video here of how the guitar sound works
and I am not going to show you because we don't have much time
yet. Okay.
Something up are here.
I don't know.
Ow, ow, ow, ow, ow, ow,
ow, ow, ow, ow, ow, ow, ow.
I started out playing Hollingworth,
so you know how it works. More
okay.
Well, and these are the computational concepts
and computational puppets, but this is, by God, I got him.
Brennan at MIT, Resnick in 2009 Crutch Programing for all.
So we work all these artistic concepts
and all the computational consequences for all this.
The song they ultimately song is based on sequences looping a conditional.
So we learn about going on programing all the time
and that logical
base of all these projects that is there.
But I had methods from Williams helping Partridge
with a 1929.
He comes from their newest school
the we use in part three Montessori can just turn off right now for a year
for a Spanish.
So we have all this and trend that us
that the students need to keep up and working.
So this is a focus for us in all these projects
that Brian Metal Ed Balls in the project a project based learning
that not nowadays we work a lot with these kind of projects
for younger students,
maybe seven year old students, a year old students.
We can work with various simple projects with sounds and nodes
and working together with time so we can do it before then
and you can try to do kampung
and basic activities.
You can see with this program many, many instruments now.
Yeah, and even we can we can try to create
a funny keyboard with fruits and other devices with Mathematica.
So there are many possibilities to make
a new and are very fun for kids.
Anything can
be activities in all art and story
add on in the struts
and this is
going to solve this.
This is a.
Project
from Lorinda in Boston, a friend of mine.
And if maybe it is mostly a video clip.
And a picture for you, a cute thing all.
Along and they create animation, a rotating stand in the corner.
So it's a nice way to create your first video
feed animations from being green so.
That you. Pass is also very funny and.
Makes your snack.
On and on
and this one is also interesting
is about a dance in there is students create their avatars
and after they create
an IT for
I mean,
I coding here is difficult.
You need to
and it's not easy for kids.
But here that debate is more about the rhythm and the avatars
and this one
is the Happy Birthday Project.
You use the webcam and there's a cake with an animation
when you have a conditional in a scratch
in which you blow the work done and the value of the conditional
tell you that you had to create an event
and the smoke appears
before that.
You had to create the happy birthday song,
which is easy for kids, and you had to create their notes here
so that is to create the happy birthday song in the classroom,
maybe one, two, then a the one students birthday.
And maybe it is more exciting for the project for a student.
So you had these years yet it's very easy,
a motivating part of the animation and all this kind of interactive
and this last one I'm
going to ask for Philippa help because this the rock band
one P this is the last project I want to show
and this one
is about
okay.
I'm going to
read something.
Yes, the spacebar.
Starts the. Spacebar.
Let me. Now.
You will see my recent competencies.
Okay.
So you can start.
I know this song.
You know.
Something? Something's missing here.
I don't know what
okay.
I was enjoying that moment so much.
I chose a professional bar
okay.
I don't know why this was the problem here, but
you do need maybe I don't know where.
Maybe the call has a problem.
I don't know.
What's not, and we'll
say thank you.
Well, this is not just fun for kids.
It's also for. Countries.
So you can see.
Thank you, Filippo.
So it's a funny way to create instruments.
We want to the most difficult here is the the electric guitar,
because we have countless sequences here.
The counters here
and the other instruments,
the cymbals, the drums and the bass are easy.
It's just.
It's about keeping the rhythm and it's easy to call for 11 year
old students, and even you can create your own band is fine. So.
So this is the last project I wanted to solve.
And pretty much this is it.
And I hope you find all this projects some practice interesting
and you want to add something I think. We.
So this is a very very interesting and integrating way to teach
lots of things related to arts, music, creativity.
Congratulations.
Jose, for this wonderful work you are developing
one or two
questions to you before we have the next speaker.
The first is,
is these these games
played by or the made it to school?
We, the teachers of it competencies
or like the normal teacher I mean normal teachers, teachers,
you know, primary school teachers do you need some kind of special
knowledge to deal with these type of projects.
Thank you.
And nowadays we have a change of law in Spain
and the computational concepts and practices and robotics,
even programing is integrated now in the curriculum
in a high in elementary school, kindergarten,
even primary school and high and secondary school was also
so a we need to and we need to understand
all this type of content because the Spanish lawyer
is telling us that we need to focus on these practices.
And I think that is is
it is
motivating and playful for then and it's a way to create new content.
And I think that innovations to focus on all these practices.
And another question to you was that the other day
a student of mine that is doing her master's degree at the Faculty
of Education was commenting that the students at conservatoire level
nowadays come with less knowledge of rhythm.
Do you think that this kind
of learning will be something to look forward in the future?
And whether it does does it need to be combined with the,
for example, body movements so that there is an interaction
between the child, the with the software, but also not just
the child's brain and fingering fingers,
but also movement.
Yes, I think that
the the key here is the brilliant method
of project based learning by we have been part of it.
So we have an interdisciplinary point of view
and we focus on all kinds of competencies.
We learn all kinds of contents and thus a better way
to understand their origin reports
K-12 told us that these are deeper learning approaches.
Salt is better for students.
So maybe that's the way to work.
Thank you very much for simply.